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	<title>Comments on: Tetris [GO]</title>
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	<link>http://nothingtothetable.com/archives/1319</link>
	<description>Opinions About Anything And Everything From People Not Qualified To Make Them.</description>
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		<title>By: Dan</title>
		<link>http://nothingtothetable.com/archives/1319/comment-page-1#comment-3985</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Tue, 03 Nov 2009 13:36:53 +0000</pubDate>
		<guid isPermaLink="false">http://nothingtothetable.com/?p=1319#comment-3985</guid>
		<description>Video games can be great cultural primers. Glad this one has helped you see the light.</description>
		<content:encoded><![CDATA[<p>Video games can be great cultural primers. Glad this one has helped you see the light.</p>
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		<title>By: Eric Mesa</title>
		<link>http://nothingtothetable.com/archives/1319/comment-page-1#comment-3983</link>
		<dc:creator>Eric Mesa</dc:creator>
		<pubDate>Tue, 03 Nov 2009 13:34:05 +0000</pubDate>
		<guid isPermaLink="false">http://nothingtothetable.com/?p=1319#comment-3983</guid>
		<description>In the same way that Guitar Hero and Rockband helped me to appreciate progressive rock and other songs I didn&#039;t get exposure to when I was younger, Beatles Rockband has given me a level of appreciation for The Beatles I never knew was possible.</description>
		<content:encoded><![CDATA[<p>In the same way that Guitar Hero and Rockband helped me to appreciate progressive rock and other songs I didn&#8217;t get exposure to when I was younger, Beatles Rockband has given me a level of appreciation for The Beatles I never knew was possible.</p>
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		<title>By: Dan</title>
		<link>http://nothingtothetable.com/archives/1319/comment-page-1#comment-3755</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Wed, 07 Oct 2009 16:36:11 +0000</pubDate>
		<guid isPermaLink="false">http://nothingtothetable.com/?p=1319#comment-3755</guid>
		<description>I already responded on Eric&#039;s blog because I didn&#039;t realize you wrote it here too, but here&#039;s what I said.


&lt;blockquote&gt;Part of the experiment was for it to be in the vein of tim rogerr’s stream of consciousness style, a style in which he often talks about other, seemingly unrelated things to get his point across. Since it was meant to be in that style, we both did it that way. I don’t know what Eric ultimately favors in his writing, but I like how reading tim rogers is more about the journey getting to the point than the point itself. Most people tend to feel that he needs a good editor. At least we kept it relatively succinct.

I tend to think we’re relatively distinct, but I’m sure the similarities are unavoidable. You’re right that Eric tended to adopt the personal story aspect much more than I did while I opted to adopt more of the stylistic oddities of tim’s style. I don’t think he’s ever had haiku in his writing, but he definitely writes without worrying about what a typical review should look like.

:hangs head in shame: Yes, you do tend to beat our asses in Tetris…&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<p>I already responded on Eric&#8217;s blog because I didn&#8217;t realize you wrote it here too, but here&#8217;s what I said.</p>
<blockquote><p>Part of the experiment was for it to be in the vein of tim rogerr’s stream of consciousness style, a style in which he often talks about other, seemingly unrelated things to get his point across. Since it was meant to be in that style, we both did it that way. I don’t know what Eric ultimately favors in his writing, but I like how reading tim rogers is more about the journey getting to the point than the point itself. Most people tend to feel that he needs a good editor. At least we kept it relatively succinct.</p>
<p>I tend to think we’re relatively distinct, but I’m sure the similarities are unavoidable. You’re right that Eric tended to adopt the personal story aspect much more than I did while I opted to adopt more of the stylistic oddities of tim’s style. I don’t think he’s ever had haiku in his writing, but he definitely writes without worrying about what a typical review should look like.</p>
<p>:hangs head in shame: Yes, you do tend to beat our asses in Tetris…</p></blockquote>
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		<title>By: Danielle</title>
		<link>http://nothingtothetable.com/archives/1319/comment-page-1#comment-3754</link>
		<dc:creator>Danielle</dc:creator>
		<pubDate>Wed, 07 Oct 2009 16:20:40 +0000</pubDate>
		<guid isPermaLink="false">http://nothingtothetable.com/?p=1319#comment-3754</guid>
		<description>I guess because I’m a horrible writer and don’t necessarily enjoy reading, I noticed something from both your posts.  I thought to myself “WTF, I thought this was a review about Tetris.  Why are the Beatles mentioned and all these other games.  Yes, yes comparison and analogies.  I get it.  

I’m glad you guys did this mini experiment.  Both of you are excellent writers and I really love the fact that I can truly see your styles.  If you guys did this again and didn’t tell me who wrote what, would I really be able to figure it out?  Eric, you tend to vividly describe your memories and really cherish the nostalgia with your bros.  You recapture everything very well.  Dan, I really liked the haiku and summary in 4 lines.  It was very creative.  

In the end, one thing is for sure, I can totally kick both your asses in Tetris.  Just no handicap ghosts!  </description>
		<content:encoded><![CDATA[<p>I guess because I’m a horrible writer and don’t necessarily enjoy reading, I noticed something from both your posts.  I thought to myself “WTF, I thought this was a review about Tetris.  Why are the Beatles mentioned and all these other games.  Yes, yes comparison and analogies.  I get it.  </p>
<p>I’m glad you guys did this mini experiment.  Both of you are excellent writers and I really love the fact that I can truly see your styles.  If you guys did this again and didn’t tell me who wrote what, would I really be able to figure it out?  Eric, you tend to vividly describe your memories and really cherish the nostalgia with your bros.  You recapture everything very well.  Dan, I really liked the haiku and summary in 4 lines.  It was very creative.  </p>
<p>In the end, one thing is for sure, I can totally kick both your asses in Tetris.  Just no handicap ghosts!  </p>
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		<title>By: Eric Mesa</title>
		<link>http://nothingtothetable.com/archives/1319/comment-page-1#comment-3751</link>
		<dc:creator>Eric Mesa</dc:creator>
		<pubDate>Wed, 07 Oct 2009 14:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://nothingtothetable.com/?p=1319#comment-3751</guid>
		<description>Civ. Now that would be interesting.  Especially if looked at as a series.</description>
		<content:encoded><![CDATA[<p>Civ. Now that would be interesting.  Especially if looked at as a series.</p>
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		<title>By: Dan</title>
		<link>http://nothingtothetable.com/archives/1319/comment-page-1#comment-3749</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Wed, 07 Oct 2009 14:03:45 +0000</pubDate>
		<guid isPermaLink="false">http://nothingtothetable.com/?p=1319#comment-3749</guid>
		<description>I&#039;m not saying that we&#039;d have to make the focus be dissent, but if we wrote it stream of conscious-like and happened to disagree, it would be interesting to see where we did.

I think that my point was that the mechanics of Tetris were what made it so great, but I didn&#039;t really feel the need to get too deep into it.

Thanks for the compliment! As for the haiku and the other strange parts of my review, I was just letting my mind wander and stop where it wanted. The first one was an obvious reference to the Tetris itself, but the next two were there to round it out (three!) and decrease in length.

The field of games that all three of us have played narrows even further when you throw Min into the mix. He&#039;s definitely got the RPGs down, but some of the other stuff, like Civilization, he&#039;s played, but only some iterations and he doesn&#039;t harbor anywhere near the same degree of love that we do. It&#039;s a pretty cool difference, from that perspective.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not saying that we&#8217;d have to make the focus be dissent, but if we wrote it stream of conscious-like and happened to disagree, it would be interesting to see where we did.</p>
<p>I think that my point was that the mechanics of Tetris were what made it so great, but I didn&#8217;t really feel the need to get too deep into it.</p>
<p>Thanks for the compliment! As for the haiku and the other strange parts of my review, I was just letting my mind wander and stop where it wanted. The first one was an obvious reference to the Tetris itself, but the next two were there to round it out (three!) and decrease in length.</p>
<p>The field of games that all three of us have played narrows even further when you throw Min into the mix. He&#8217;s definitely got the RPGs down, but some of the other stuff, like Civilization, he&#8217;s played, but only some iterations and he doesn&#8217;t harbor anywhere near the same degree of love that we do. It&#8217;s a pretty cool difference, from that perspective.</p>
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		<title>By: Eric Mesa</title>
		<link>http://nothingtothetable.com/archives/1319/comment-page-1#comment-3748</link>
		<dc:creator>Eric Mesa</dc:creator>
		<pubDate>Wed, 07 Oct 2009 13:56:40 +0000</pubDate>
		<guid isPermaLink="false">http://nothingtothetable.com/?p=1319#comment-3748</guid>
		<description>Re: involving Min.  That would be neat from a certain point of view.  But another interesting thing about us reviewing Tetris is that we played that when we still lived under the same roof and had more or less the exact same video gaming experience and access to the same games.  So it was neat to see the mark it left on you.

Min had a very different childhood and now even you and I have diverged (although that started around the time I hit HS)</description>
		<content:encoded><![CDATA[<p>Re: involving Min.  That would be neat from a certain point of view.  But another interesting thing about us reviewing Tetris is that we played that when we still lived under the same roof and had more or less the exact same video gaming experience and access to the same games.  So it was neat to see the mark it left on you.</p>
<p>Min had a very different childhood and now even you and I have diverged (although that started around the time I hit HS)</p>
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		<title>By: Eric Mesa</title>
		<link>http://nothingtothetable.com/archives/1319/comment-page-1#comment-3747</link>
		<dc:creator>Eric Mesa</dc:creator>
		<pubDate>Wed, 07 Oct 2009 13:54:03 +0000</pubDate>
		<guid isPermaLink="false">http://nothingtothetable.com/?p=1319#comment-3747</guid>
		<description>While it&#039;s true that a dissenting review would be interesting, my main goal was to see how we would both approach the same game as well as how we would both ape the style of one of our favorite reviewers, Tim Rogers.  

I think both the items we both covered and the different things we focused on were revelatory.  For example, Dan saw Tetris as something not work talking about gameplay-wise.  Where I saw that as a main part of my review and my conception of the game.

But we both mentioned Pong, other games, the Internet, and playing together.  I think Dan&#039;s pretty darned talented at writing even better than me (and I consider myself to be pretty good) so I was very curious to see what he&#039;d do.  As I commented above, the idea of a Haiku was great.  Definitely not something I would think of.  

Another difference, although unsurprising if you know us both is how many more images I had in my review.</description>
		<content:encoded><![CDATA[<p>While it&#8217;s true that a dissenting review would be interesting, my main goal was to see how we would both approach the same game as well as how we would both ape the style of one of our favorite reviewers, Tim Rogers.  </p>
<p>I think both the items we both covered and the different things we focused on were revelatory.  For example, Dan saw Tetris as something not work talking about gameplay-wise.  Where I saw that as a main part of my review and my conception of the game.</p>
<p>But we both mentioned Pong, other games, the Internet, and playing together.  I think Dan&#8217;s pretty darned talented at writing even better than me (and I consider myself to be pretty good) so I was very curious to see what he&#8217;d do.  As I commented above, the idea of a Haiku was great.  Definitely not something I would think of.  </p>
<p>Another difference, although unsurprising if you know us both is how many more images I had in my review.</p>
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		<title>By: Dan</title>
		<link>http://nothingtothetable.com/archives/1319/comment-page-1#comment-3746</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Wed, 07 Oct 2009 13:47:42 +0000</pubDate>
		<guid isPermaLink="false">http://nothingtothetable.com/?p=1319#comment-3746</guid>
		<description>It would be neat to see how we differ on dissenting reviews too, but we&#039;d have to find a game that I love and he hates, which isn&#039;t as common as you&#039;d think. We should get Min in on this racket too.</description>
		<content:encoded><![CDATA[<p>It would be neat to see how we differ on dissenting reviews too, but we&#8217;d have to find a game that I love and he hates, which isn&#8217;t as common as you&#8217;d think. We should get Min in on this racket too.</p>
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		<title>By: klaygenie</title>
		<link>http://nothingtothetable.com/archives/1319/comment-page-1#comment-3745</link>
		<dc:creator>klaygenie</dc:creator>
		<pubDate>Wed, 07 Oct 2009 13:43:56 +0000</pubDate>
		<guid isPermaLink="false">http://nothingtothetable.com/?p=1319#comment-3745</guid>
		<description>I like the idea of both of you reviewing the same game. Even better since I&#039;ve actually played Tetris, so I&#039;m not totally lost. :)</description>
		<content:encoded><![CDATA[<p>I like the idea of both of you reviewing the same game. Even better since I&#8217;ve actually played Tetris, so I&#8217;m not totally lost. :)</p>
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