Like Phoenix and Apollo, I was slacking off last night playing Apollo Justice...
I slacked off hardcore this week, so I don’t really have any real news stories prepared for you this week, but I did have tons of fun last night playing Apollo Justice: Ace Attorney. I’ve finally resolved to finish the game’s final case after a hiatus that lasted nearly a year. A new game has been announced by Capcom, but no details have been announced yet. Personally, I can’t wait to find out what happens to Phoenix and Apollo.
As requested, here’s an updated look at my weapon stats.
Some improvements, some changes based on playing differently.
Based on the things I said I wanted to improve on, here’s how I did.
-Zoey is now at 52%. Playing versus with my friends who insist on random kept this number from rising too far.
-My revive:revived ratio dropped to about 0.3. Not too bad an improvement from 0.5
-Finales improved went up to 15.12%, which is +2% or so. When you play a lot of versus, this number doesn’t rise too high.
-Average damage to teammate is still 49. Still higher than I’d like
-I’ve shot the shotgun a LOT more. I blame Survival mode and having to actually use a more versatile gun in versus mode
-My headshots with the hunting rifle actually dropped to 4%. Since it doesn’t matter where you hit with it, I really don’t care.
-50-50 versus record
-Still not a lot of rocks thrown as the tank
-100% Golds on Survival =]
I’ll analyze my L4D2 stats soon.