Tag: gcn
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Game Overview: Post 16-Bit, Pre-Current Gen Runner-Up Part 2
This final runner-up was the smash success sequel to a radical idea from Nintendo that, surprisingly, almost didn’t even see the light of day on US soil. Today we examine the best-selling game on the Gamecube, Super Smash Bros. Melee. Runner-up: Super Smash Bros. Melee The idea was so brilliant, I’m surprised no one came […]
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Game Overview: 16-Bit All-Stars
Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen. Due to some poor life decisions, I find myself stranded for five weeks without any video games. What’s a guy to do, right? Well, rather than just giving you some of the headlines from the […]
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Game Overview Editorial: Difficulty in Video Games
You’re playing through an RPG. You’ve gained five levels, found some sweet equipment drops, minimized the use of your precious items, and then it happens. You come up against a behemoth of a monster. Your party is decimated, your progress lost, your controller tossed through the screen. Does this even begin to sound familiar to […]