Insert another credit, because it’s time for your weekly video game news and you’ve just hit the Game Overview screen.
Wow, what a long Game Overview hiatus! Did you guys miss it?
I didn’t adequately gather this week’s news for GO, so instead I’m going to focus on one thing and one game: the recently announced Scavenge Mode for Left 4 Dead 2 (come on now, did you really think I could talk about any other game after that long break?)
Added to the usual Campaign, Versus, and Survival modes is this new mode meant for short rounds of what seems to be frantic gameplay. Like all post-apocalyptic situations, this mode centers on obtaining canisters of gas to power up a generator placed on the map. Empty a tank and you add 20 more seconds to your 120 second timer. There are 16 tanks separated throughout the map and should one be disposed of via stray bullets of Spitter bile, they supposedly respawn after a set amount of time.
It sounds like a lot of fun and it’s a really neat twist that one of the zombies has the power to deny the resource. In fact, the Spitter has a lot of power in this map. Her mortar shots can deny access to the generator and she’s also capable of bursting canisters. It almost seems like it’ll be too hard for the survivors.
As a side note, 1Up noticed a new, unannounced difficulty known as “Realistic” mode. Details are non-existent on this, but it doesn’t take a whole lot of imagination to guess that it’ll be a level of difficulty beyond Expert. Will it do away with the game-y extravagances of the core game mechanics or will it just be a more extreme expert mode? We’ll find out soon enough, the game is set to debut next month.
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